3D Object Detection

585 papers with code • 55 benchmarks • 48 datasets

3D Object Detection is a task in computer vision where the goal is to identify and locate objects in a 3D environment based on their shape, location, and orientation. It involves detecting the presence of objects and determining their location in the 3D space in real-time. This task is crucial for applications such as autonomous vehicles, robotics, and augmented reality.

( Image credit: AVOD )

Libraries

Use these libraries to find 3D Object Detection models and implementations

Latest papers with no code

SSF3D: Strict Semi-Supervised 3D Object Detection with Switching Filter

no code yet • 26 Mar 2024

The experiments are conducted to analyze the effectiveness of above approaches and their impact on the overall performance of the system.

Decoupled Pseudo-labeling for Semi-Supervised Monocular 3D Object Detection

no code yet • 26 Mar 2024

Additionally, we present a DepthGradient Projection (DGP) module to mitigate optimization conflicts caused by noisy depth supervision of pseudo-labels, effectively decoupling the depth gradient and removing conflicting gradients.

Impact of Video Compression Artifacts on Fisheye Camera Visual Perception Tasks

no code yet • 25 Mar 2024

It is essential to prove that lossy video compression artifacts do not impact the performance of the perception algorithms.

CR3DT: Camera-RADAR Fusion for 3D Detection and Tracking

no code yet • 22 Mar 2024

Accurate detection and tracking of surrounding objects is essential to enable self-driving vehicles.

Point-DETR3D: Leveraging Imagery Data with Spatial Point Prior for Weakly Semi-supervised 3D Object Detection

no code yet • 22 Mar 2024

Training high-accuracy 3D detectors necessitates massive labeled 3D annotations with 7 degree-of-freedom, which is laborious and time-consuming.

3D Object Detection from Point Cloud via Voting Step Diffusion

no code yet • 21 Mar 2024

In this work, we focus on the distributional properties of point clouds and formulate the voting process as generating new points in the high-density region of the distribution of object centers.

Find n' Propagate: Open-Vocabulary 3D Object Detection in Urban Environments

no code yet • 20 Mar 2024

In this work, we tackle the limitations of current LiDAR-based 3D object detection systems, which are hindered by a restricted class vocabulary and the high costs associated with annotating new object classes.

SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Model

no code yet • 19 Mar 2024

We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach.

Just Add $100 More: Augmenting NeRF-based Pseudo-LiDAR Point Cloud for Resolving Class-imbalance Problem

no code yet • 18 Mar 2024

Typical LiDAR-based 3D object detection models are trained in a supervised manner with real-world data collection, which is often imbalanced over classes (or long-tailed).

GraphBEV: Towards Robust BEV Feature Alignment for Multi-Modal 3D Object Detection

no code yet • 18 Mar 2024

Additionally, we propose a Global Align module to rectify the misalignment between LiDAR and camera BEV features.