Search Results for author: Todor Davchev

Found 9 papers, 1 papers with code

Deep SE(3)-Equivariant Geometric Reasoning for Precise Placement Tasks

no code implementations20 Apr 2024 Ben Eisner, Yi Yang, Todor Davchev, Mel Vecerik, Jonathan Scholz, David Held

In this work, we propose a method for precise relative pose prediction which is provably SE(3)-equivariant, can be learned from only a few demonstrations, and can generalize across variations in a class of objects.

Pose Prediction Position +1

RoboTAP: Tracking Arbitrary Points for Few-Shot Visual Imitation

no code implementations30 Aug 2023 Mel Vecerik, Carl Doersch, Yi Yang, Todor Davchev, Yusuf Aytar, Guangyao Zhou, Raia Hadsell, Lourdes Agapito, Jon Scholz

For robots to be useful outside labs and specialized factories we need a way to teach them new useful behaviors quickly.

Wish you were here: Hindsight Goal Selection for long-horizon dexterous manipulation

no code implementations ICLR 2022 Todor Davchev, Oleg Sushkov, Jean-Baptiste Regli, Stefan Schaal, Yusuf Aytar, Markus Wulfmeier, Jon Scholz

In this work, we extend hindsight relabelling mechanisms to guide exploration along task-specific distributions implied by a small set of successful demonstrations.

Continuous Control Reinforcement Learning (RL)

Model-Based Inverse Reinforcement Learning from Visual Demonstrations

no code implementations18 Oct 2020 Neha Das, Sarah Bechtle, Todor Davchev, Dinesh Jayaraman, Akshara Rai, Franziska Meier

Scaling model-based inverse reinforcement learning (IRL) to real robotic manipulation tasks with unknown dynamics remains an open problem.

Model Predictive Control reinforcement-learning +1

Residual Learning from Demonstration: Adapting DMPs for Contact-rich Manipulation

no code implementations18 Aug 2020 Todor Davchev, Kevin Sebastian Luck, Michael Burke, Franziska Meier, Stefan Schaal, Subramanian Ramamoorthy

Dynamic Movement Primitives (DMP) are a popular way of extracting such policies through behaviour cloning (BC) but can struggle in the context of insertion.

Behavioural cloning Friction +1

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