no code implementations • 9 Nov 2023 • Sen Wang, Wei zhang, Stefano Gasperini, Shun-Cheng Wu, Nassir Navab
Creating high-quality view synthesis is essential for immersive applications but continues to be problematic, particularly in indoor environments and for real-time deployment.
no code implementations • ICCV 2023 • Yin Wang, Zhiying Leng, Frederick W. B. Li, Shun-Cheng Wu, Xiaohui Liang
Text-driven human motion generation in computer vision is both significant and challenging.
Ranked #13 on Motion Synthesis on KIT Motion-Language
no code implementations • ICCV 2023 • Zhiying Leng, Shun-Cheng Wu, Mahdi Saleh, Antonio Montanaro, Hao Yu, Yin Wang, Nassir Navab, Xiaohui Liang, Federico Tombari
In this work, we propose the first precise hand-object reconstruction method in hyperbolic space, namely Dynamic Hyperbolic Attention Network (DHANet), which leverages intrinsic properties of hyperbolic space to learn representative features.
1 code implementation • NeurIPS 2023 • Guangyao Zhai, Evin Pınar Örnek, Shun-Cheng Wu, Yan Di, Federico Tombari, Nassir Navab, Benjamin Busam
The generated scenes can be manipulated by editing the input scene graph and sampling the noise in the diffusion model.
no code implementations • CVPR 2023 • Shun-Cheng Wu, Keisuke Tateno, Nassir Navab, Federico Tombari
Our method consists of a novel incremental entity estimation pipeline and a scene graph prediction network.
1 code implementation • 20 Dec 2022 • HyunJun Jung, Guangyao Zhai, Shun-Cheng Wu, Patrick Ruhkamp, Hannah Schieber, Giulia Rizzoli, Pengyuan Wang, Hongcheng Zhao, Lorenzo Garattoni, Sven Meier, Daniel Roth, Nassir Navab, Benjamin Busam
Estimating 6D object poses is a major challenge in 3D computer vision.
no code implementations • 26 Sep 2022 • Guangyao Zhai, Dianye Huang, Shun-Cheng Wu, HyunJun Jung, Yan Di, Fabian Manhardt, Federico Tombari, Nassir Navab, Benjamin Busam
6-DoF robotic grasping is a long-lasting but unsolved problem.
no code implementations • CVPR 2022 • Mahdi Saleh, Shun-Cheng Wu, Luca Cosmo, Nassir Navab, Benjamin Busam, Federico Tombari
Shape matching has been a long-studied problem for the computer graphics and vision community.
2 code implementations • CVPR 2021 • Shun-Cheng Wu, Johanna Wald, Keisuke Tateno, Nassir Navab, Federico Tombari
Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks.
Ranked #1 on 3D Object Classification on 3R-Scan
2 code implementations • 26 Oct 2020 • Shun-Cheng Wu, Keisuke Tateno, Nassir Navab, Federico Tombari
We propose a framework that ameliorates this issue by performing scene reconstruction and semantic scene completion jointly in an incremental and real-time manner, based on an input sequence of depth maps.