Search Results for author: Marcos R. O. A. Maximo

Found 12 papers, 8 papers with code

Transformer-based model for monocular visual odometry: a video understanding approach

1 code implementation10 May 2023 André O. Françani, Marcos R. O. A. Maximo

In this work, we deal with the monocular visual odometry as a video understanding task to estimate the 6-DoF camera's pose.

Autonomous Vehicles Monocular Visual Odometry +1

Autonomous Agent for Beyond Visual Range Air Combat: A Deep Reinforcement Learning Approach

no code implementations19 Apr 2023 Joao P. A. Dantas, Marcos R. O. A. Maximo, Takashi Yoneyama

This work contributes to developing an agent based on deep reinforcement learning capable of acting in a beyond visual range (BVR) air combat simulation environment.

reinforcement-learning

Dense Prediction Transformer for Scale Estimation in Monocular Visual Odometry

1 code implementation4 Oct 2022 André O. Françani, Marcos R. O. A. Maximo

Monocular visual odometry consists of the estimation of the position of an agent through images of a single camera, and it is applied in autonomous vehicles, medical robots, and augmented reality.

Autonomous Vehicles Monocular Visual Odometry +1

Supervised Machine Learning for Effective Missile Launch Based on Beyond Visual Range Air Combat Simulations

1 code implementation9 Jul 2022 Joao P. A. Dantas, Andre N. Costa, Felipe L. L. Medeiros, Diego Geraldo, Marcos R. O. A. Maximo, Takashi Yoneyama

This work compares supervised machine learning methods using reliable data from constructive simulations to estimate the most effective moment for launching missiles during air combat.

BIG-bench Machine Learning

A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems

1 code implementation2 Mar 2022 Rafael Figueiredo Prudencio, Marcos R. O. A. Maximo, Esther Luna Colombini

With the widespread adoption of deep learning, reinforcement learning (RL) has experienced a dramatic increase in popularity, scaling to previously intractable problems, such as playing complex games from pixel observations, sustaining conversations with humans, and controlling robotic agents.

Offline RL reinforcement-learning +1

Weapon Engagement Zone Maximum Launch Range Estimation Using a Deep Neural Network

no code implementations4 Nov 2021 Joao P. A. Dantas, Andre N. Costa, Diego Geraldo, Marcos R. O. A. Maximo, Takashi Yoneyama

This work investigates the use of a Deep Neural Network (DNN) to perform an estimation of the Weapon Engagement Zone (WEZ) maximum launch range.

Experimental Design

Engagement Decision Support for Beyond Visual Range Air Combat

no code implementations4 Nov 2021 Joao P. A. Dantas, Andre N. Costa, Diego Geraldo, Marcos R. O. A. Maximo, Takashi Yoneyama

This work aims to provide an engagement decision support tool for Beyond Visual Range (BVR) air combat in the context of Defensive Counter Air (DCA) missions.

Learning Humanoid Robot Running Skills through Proximal Policy Optimization

1 code implementation22 Oct 2019 Luckeciano C. Melo, Marcos R. O. A. Maximo

In the current level of evolution of Soccer 3D, motion control is a key factor in team's performance.

Bottom-Up Meta-Policy Search

1 code implementation22 Oct 2019 Luckeciano C. Melo, Marcos R. O. A. Maximo, Adilson Marques da Cunha

Despite of the recent progress in agents that learn through interaction, there are several challenges in terms of sample efficiency and generalization across unseen behaviors during training.

Meta-Learning

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