Search Results for author: Tristan Aumentado-Armstrong

Found 13 papers, 2 papers with code

Probabilistic Directed Distance Fields for Ray-Based Shape Representations

no code implementations13 Apr 2024 Tristan Aumentado-Armstrong, Stavros Tsogkas, Sven Dickinson, Allan Jepson

One fundamental operation applied to such representations is differentiable rendering, as it enables inverse graphics approaches in learning frameworks.

3D Reconstruction

PolyOculus: Simultaneous Multi-view Image-based Novel View Synthesis

no code implementations28 Feb 2024 Jason J. Yu, Tristan Aumentado-Armstrong, Fereshteh Forghani, Konstantinos G. Derpanis, Marcus A. Brubaker

This paper considers the problem of generative novel view synthesis (GNVS), generating novel, plausible views of a scene given a limited number of known views.

Novel View Synthesis

Reconstructive Latent-Space Neural Radiance Fields for Efficient 3D Scene Representations

no code implementations27 Oct 2023 Tristan Aumentado-Armstrong, Ashkan Mirzaei, Marcus A. Brubaker, Jonathan Kelly, Alex Levinshtein, Konstantinos G. Derpanis, Igor Gilitschenski

The resulting latent-space NeRF can produce novel views with higher quality than standard colour-space NeRFs, as the AE can correct certain visual artifacts, while rendering over three times faster.

Continual Learning Novel View Synthesis

Watch Your Steps: Local Image and Scene Editing by Text Instructions

no code implementations17 Aug 2023 Ashkan Mirzaei, Tristan Aumentado-Armstrong, Marcus A. Brubaker, Jonathan Kelly, Alex Levinshtein, Konstantinos G. Derpanis, Igor Gilitschenski

A field is trained on relevance maps of training views, denoted as the relevance field, defining the 3D region within which modifications should be made.

Denoising Image Generation

Representing 3D Shapes with Probabilistic Directed Distance Fields

no code implementations CVPR 2022 Tristan Aumentado-Armstrong, Stavros Tsogkas, Sven Dickinson, Allan Jepson

On the other hand, implicit representations (occupancy, distance, or radiance fields) preserve greater fidelity, but suffer from complex or inefficient rendering processes, limiting scalability.

3D Reconstruction

GraN-GAN: Piecewise Gradient Normalization for Generative Adversarial Networks

no code implementations4 Nov 2021 Vineeth S. Bhaskara, Tristan Aumentado-Armstrong, Allan Jepson, Alex Levinshtein

Under such a class of discriminator (or critic) functions, we present Gradient Normalization (GraN), a novel input-dependent normalization method, which guarantees a piecewise K-Lipschitz constraint in the input space.

Image Generation

Towards Robust Bisimulation Metric Learning

1 code implementation NeurIPS 2021 Mete Kemertas, Tristan Aumentado-Armstrong

Learned representations in deep reinforcement learning (DRL) have to extract task-relevant information from complex observations, balancing between robustness to distraction and informativeness to the policy.

Continuous Control Informativeness +2

Disentangling Geometric Deformation Spaces in Generative Latent Shape Models

no code implementations27 Feb 2021 Tristan Aumentado-Armstrong, Stavros Tsogkas, Sven Dickinson, Allan Jepson

In this work, we improve on a prior generative model of geometric disentanglement for 3D shapes, wherein the space of object geometry is factorized into rigid orientation, non-rigid pose, and intrinsic shape.

Disentanglement Pose Transfer +1

Cycle-Consistent Generative Rendering for 2D-3D Modality Translation

2 code implementations16 Nov 2020 Tristan Aumentado-Armstrong, Alex Levinshtein, Stavros Tsogkas, Konstantinos G. Derpanis, Allan D. Jepson

In the context of computer vision, this corresponds to a learnable module that serves two purposes: (i) generate a realistic rendering of a 3D object (shape-to-image translation) and (ii) infer a realistic 3D shape from an image (image-to-shape translation).

Image Generation Translation

Geometric Disentanglement for Generative Latent Shape Models

no code implementations ICCV 2019 Tristan Aumentado-Armstrong, Stavros Tsogkas, Allan Jepson, Sven Dickinson

Representing 3D shape is a fundamental problem in artificial intelligence, which has numerous applications within computer vision and graphics.

3D Object Retrieval 3D Shape Generation +4

Latent Molecular Optimization for Targeted Therapeutic Design

no code implementations5 Sep 2018 Tristan Aumentado-Armstrong

We devise an approach for targeted molecular design, a problem of interest in computational drug discovery: given a target protein site, we wish to generate a chemical with both high binding affinity to the target and satisfactory pharmacological properties.

Drug Discovery

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