Skeleton Based Action Recognition

175 papers with code • 34 benchmarks • 29 datasets

Skeleton-based Action Recognition is a computer vision task that involves recognizing human actions from a sequence of 3D skeletal joint data captured from sensors such as Microsoft Kinect, Intel RealSense, and wearable devices. The goal of skeleton-based action recognition is to develop algorithms that can understand and classify human actions from skeleton data, which can be used in various applications such as human-computer interaction, sports analysis, and surveillance.

( Image credit: View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition )

Libraries

Use these libraries to find Skeleton Based Action Recognition models and implementations

Most implemented papers

Generative Action Description Prompts for Skeleton-based Action Recognition

martinxm/gap ICCV 2023

More specifically, we employ a pre-trained large-scale language model as the knowledge engine to automatically generate text descriptions for body parts movements of actions, and propose a multi-modal training scheme by utilizing the text encoder to generate feature vectors for different body parts and supervise the skeleton encoder for action representation learning.

DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognition

kennymckormick/pyskl 12 Oct 2022

Graph convolution networks (GCN) have been widely used in skeleton-based action recognition.

Structural-RNN: Deep Learning on Spatio-Temporal Graphs

asheshjain399/RNNexp CVPR 2016

The proposed method is generic and principled as it can be used for transforming any spatio-temporal graph through employing a certain set of well defined steps.

NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis

shahroudy/NTURGB-D CVPR 2016

Recent approaches in depth-based human activity analysis achieved outstanding performance and proved the effectiveness of 3D representation for classification of action classes.

Relational Autoencoder for Feature Extraction

ser-art/RAE-vs-AE 9 Feb 2018

Feature extraction becomes increasingly important as data grows high dimensional.

View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition

microsoft/View-Adaptive-Neural-Networks-for-Skeleton-based-Human-Action-Recognition 20 Apr 2018

In order to alleviate the effects of view variations, this paper introduces a novel view adaptation scheme, which automatically determines the virtual observation viewpoints in a learning based data driven manner.

Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognition

microsoft/SGN CVPR 2020

Skeleton-based human action recognition has attracted great interest thanks to the easy accessibility of the human skeleton data.

Multigrid Predictive Filter Flow for Unsupervised Learning on Videos

aimerykong/predictive-filter-flow 2 Apr 2019

We introduce multigrid Predictive Filter Flow (mgPFF), a framework for unsupervised learning on videos.

View-Invariant Probabilistic Embedding for Human Pose

google-research/google-research ECCV 2020

Depictions of similar human body configurations can vary with changing viewpoints.

Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks

lshiwjx/2s-AGCN 15 Dec 2019

Second, the second-order information of the skeleton data, i. e., the length and orientation of the bones, is rarely investigated, which is naturally more informative and discriminative for the human action recognition.