Make Skeleton-based Action Recognition Model Smaller, Faster and Better

arXiv 2019  ยท  Fan Yang, Sakriani Sakti, Yang Wu, Satoshi Nakamura ยท

Although skeleton-based action recognition has achieved great success in recent years, most of the existing methods may suffer from a large model size and slow execution speed. To alleviate this issue, we analyze skeleton sequence properties to propose a Double-feature Double-motion Network (DD-Net) for skeleton-based action recognition. By using a lightweight network structure (i.e., 0.15 million parameters), DD-Net can reach a super fast speed, as 3,500 FPS on one GPU, or, 2,000 FPS on one CPU. By employing robust features, DD-Net achieves the state-of-the-art performance on our experimental datasets: SHREC (i.e., hand actions) and JHMDB (i.e., body actions). Our code will be released with this paper later.

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Datasets


Results from the Paper


Task Dataset Model Metric Name Metric Value Global Rank Result Benchmark
Hand Gesture Recognition DHG-14 DD-Net Accuracy 94.6 # 1
Hand Gesture Recognition DHG-28 DD-Net Accuracy 91.9 # 1
Skeleton Based Action Recognition J-HMDB DD-Net Accuracy (RGB+pose) - # 11
Accuracy (pose) 77.2 # 1
Skeleton Based Action Recognition JHMDB (2D poses only) DD-Net Accuracy 78.0 (average of 3 split train/test) # 1
Average accuracy of 3 splits 77.2 # 1
No. parameters 1.82 M # 1
Hand Gesture Recognition SHREC 2017 track on 3D Hand Gesture Recognition DD-Net 14 gestures accuracy 94.6 # 3

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