no code implementations • 25 Dec 2023 • Ilan Price, Alvaro Sanchez-Gonzalez, Ferran Alet, Timo Ewalds, Andrew El-Kadi, Jacklynn Stott, Shakir Mohamed, Peter Battaglia, Remi Lam, Matthew Willson
Probabilistic weather forecasting is critical for decision-making in high-impact domains such as flood forecasting, energy system planning or transportation routing, where quantifying the uncertainty of a forecast -- including probabilities of extreme events -- is essential to guide important cost-benefit trade-offs and mitigation measures.
1 code implementation • 7 Aug 2023 • Michaël Mathieu, Sherjil Ozair, Srivatsan Srinivasan, Caglar Gulcehre, Shangtong Zhang, Ray Jiang, Tom Le Paine, Richard Powell, Konrad Żołna, Julian Schrittwieser, David Choi, Petko Georgiev, Daniel Toyama, Aja Huang, Roman Ring, Igor Babuschkin, Timo Ewalds, Mahyar Bordbar, Sarah Henderson, Sergio Gómez Colmenarejo, Aäron van den Oord, Wojciech Marian Czarnecki, Nando de Freitas, Oriol Vinyals
StarCraft II is one of the most challenging simulated reinforcement learning environments; it is partially observable, stochastic, multi-agent, and mastering StarCraft II requires strategic planning over long time horizons with real-time low-level execution.
no code implementations • 21 Jul 2023 • Brendan D. Tracey, Andrea Michi, Yuri Chervonyi, Ian Davies, Cosmin Paduraru, Nevena Lazic, Federico Felici, Timo Ewalds, Craig Donner, Cristian Galperti, Jonas Buchli, Michael Neunert, Andrea Huber, Jonathan Evens, Paula Kurylowicz, Daniel J. Mankowitz, Martin Riedmiller, The TCV Team
Reinforcement learning (RL) has shown promising results for real-time control systems, including the domain of plasma magnetic control.
4 code implementations • 24 Dec 2022 • Remi Lam, Alvaro Sanchez-Gonzalez, Matthew Willson, Peter Wirnsberger, Meire Fortunato, Ferran Alet, Suman Ravuri, Timo Ewalds, Zach Eaton-Rosen, Weihua Hu, Alexander Merose, Stephan Hoyer, George Holland, Oriol Vinyals, Jacklynn Stott, Alexander Pritzel, Shakir Mohamed, Peter Battaglia
Global medium-range weather forecasting is critical to decision-making across many social and economic domains.
no code implementations • 28 Sep 2022 • Amelia Glaese, Nat McAleese, Maja Trębacz, John Aslanides, Vlad Firoiu, Timo Ewalds, Maribeth Rauh, Laura Weidinger, Martin Chadwick, Phoebe Thacker, Lucy Campbell-Gillingham, Jonathan Uesato, Po-Sen Huang, Ramona Comanescu, Fan Yang, Abigail See, Sumanth Dathathri, Rory Greig, Charlie Chen, Doug Fritz, Jaume Sanchez Elias, Richard Green, Soňa Mokrá, Nicholas Fernando, Boxi Wu, Rachel Foley, Susannah Young, Iason Gabriel, William Isaac, John Mellor, Demis Hassabis, Koray Kavukcuoglu, Lisa Anne Hendricks, Geoffrey Irving
We present Sparrow, an information-seeking dialogue agent trained to be more helpful, correct, and harmless compared to prompted language model baselines.
15 code implementations • 26 Aug 2019 • Marc Lanctot, Edward Lockhart, Jean-Baptiste Lespiau, Vinicius Zambaldi, Satyaki Upadhyay, Julien Pérolat, Sriram Srinivasan, Finbarr Timbers, Karl Tuyls, Shayegan Omidshafiei, Daniel Hennes, Dustin Morrill, Paul Muller, Timo Ewalds, Ryan Faulkner, János Kramár, Bart De Vylder, Brennan Saeta, James Bradbury, David Ding, Sebastian Borgeaud, Matthew Lai, Julian Schrittwieser, Thomas Anthony, Edward Hughes, Ivo Danihelka, Jonah Ryan-Davis
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
11 code implementations • 16 Aug 2017 • Oriol Vinyals, Timo Ewalds, Sergey Bartunov, Petko Georgiev, Alexander Sasha Vezhnevets, Michelle Yeo, Alireza Makhzani, Heinrich Küttler, John Agapiou, Julian Schrittwieser, John Quan, Stephen Gaffney, Stig Petersen, Karen Simonyan, Tom Schaul, Hado van Hasselt, David Silver, Timothy Lillicrap, Kevin Calderone, Paul Keet, Anthony Brunasso, David Lawrence, Anders Ekermo, Jacob Repp, Rodney Tsing
Finally, we present initial baseline results for canonical deep reinforcement learning agents applied to the StarCraft II domain.
Ranked #1 on Starcraft II on MoveToBeacon