Search Results for author: Matthew Lai

Found 7 papers, 4 papers with code

Diversifying AI: Towards Creative Chess with AlphaZero

no code implementations17 Aug 2023 Tom Zahavy, Vivek Veeriah, Shaobo Hou, Kevin Waugh, Matthew Lai, Edouard Leurent, Nenad Tomasev, Lisa Schut, Demis Hassabis, Satinder Singh

In particular, we investigate whether a team of diverse AI systems can outperform a single AI in challenging tasks by generating more ideas as a group and then selecting the best ones.

Decision Making Game of Chess

Interaction Networks for Learning about Objects, Relations and Physics

7 code implementations NeurIPS 2016 Peter W. Battaglia, Razvan Pascanu, Matthew Lai, Danilo Rezende, Koray Kavukcuoglu

Here we introduce the interaction network, a model which can reason about how objects in complex systems interact, supporting dynamical predictions, as well as inferences about the abstract properties of the system.

Giraffe: Using Deep Reinforcement Learning to Play Chess

3 code implementations4 Sep 2015 Matthew Lai

This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer.

BIG-bench Machine Learning Game of Chess +2

Deep Learning for Medical Image Segmentation

no code implementations8 May 2015 Matthew Lai

This report provides an overview of the current state of the art deep learning architectures and optimisation techniques, and uses the ADNI hippocampus MRI dataset as an example to compare the effectiveness and efficiency of different convolutional architectures on the task of patch-based 3-dimensional hippocampal segmentation, which is important in the diagnosis of Alzheimer's Disease.

Hippocampus Image Segmentation +3

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