1 code implementation • 11 Jan 2024 • Quentin Delfosse, Sebastian Sztwiertnia, Mark Rothermel, Wolfgang Stammer, Kristian Kersting
Unfortunately, the black-box nature of deep neural networks impedes the inclusion of domain experts for inspecting the model and revising suboptimal policies.
1 code implementation • 14 Jun 2023 • Quentin Delfosse, Jannis Blüml, Bjarne Gregori, Sebastian Sztwiertnia, Kristian Kersting
In our work, we extend the Atari Learning Environments, the most-used evaluation framework for deep RL approaches, by introducing OCAtari, that performs resource-efficient extractions of the object-centric states for these games.