no code implementations • 25 Mar 2022 • Maciej Świechowski
In recent years, deep learning using neural network architecture, i. e. deep neural networks, has been on the frontier of computer science research.
no code implementations • 8 May 2021 • Maciej Świechowski
Crossover and mutation are the two main operators that lead to new solutions in evolutionary approaches.
no code implementations • 8 Mar 2021 • Maciej Świechowski, Konrad Godlewski, Bartosz Sawicki, Jacek Mańdziuk
Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems.
no code implementations • 14 Aug 2018 • Maciej Świechowski, Tomasz Tajmajer, Andrzej Janusz
We investigate the impact of supervised prediction models on the strength and efficiency of artificial agents that use the Monte-Carlo Tree Search (MCTS) algorithm to play a popular video game Hearthstone: Heroes of Warcraft.
no code implementations • 2 Aug 2017 • Andrzej Janusz, Maciej Świechowski, Tomasz Tajmajer
This paper summarizes the AAIA'17 Data Mining Challenge: Helping AI to Play Hearthstone which was held between March 23, and May 15, 2017 at the Knowledge Pit platform.