Search Results for author: Maciej Świechowski

Found 5 papers, 0 papers with code

Deep Learning and Artificial General Intelligence: Still a Long Way to Go

no code implementations25 Mar 2022 Maciej Świechowski

In recent years, deep learning using neural network architecture, i. e. deep neural networks, has been on the frontier of computer science research.

A Crossover That Matches Diverse Parents Together in Evolutionary Algorithms

no code implementations8 May 2021 Maciej Świechowski

Crossover and mutation are the two main operators that lead to new solutions in evolutionary approaches.

Evolutionary Algorithms

Monte Carlo Tree Search: A Review of Recent Modifications and Applications

no code implementations8 Mar 2021 Maciej Świechowski, Konrad Godlewski, Bartosz Sawicki, Jacek Mańdziuk

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems.

Scheduling

Improving Hearthstone AI by Combining MCTS and Supervised Learning Algorithms

no code implementations14 Aug 2018 Maciej Świechowski, Tomasz Tajmajer, Andrzej Janusz

We investigate the impact of supervised prediction models on the strength and efficiency of artificial agents that use the Monte-Carlo Tree Search (MCTS) algorithm to play a popular video game Hearthstone: Heroes of Warcraft.

Decision Making

Helping AI to Play Hearthstone: AAIA'17 Data Mining Challenge

no code implementations2 Aug 2017 Andrzej Janusz, Maciej Świechowski, Tomasz Tajmajer

This paper summarizes the AAIA'17 Data Mining Challenge: Helping AI to Play Hearthstone which was held between March 23, and May 15, 2017 at the Knowledge Pit platform.

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