no code implementations • 18 Jun 2022 • Luca Carminati, Federico Cacciamani, Marco Ciccone, Nicola Gatti
This work shows that we can recover from this weakness by bridging the gap between sequential adversarial team games and 2-player games.
no code implementations • 25 Jan 2022 • Luca Carminati, Federico Cacciamani, Marco Ciccone, Nicola Gatti
Interestingly, we show that our game is more expressive than the original extensive-form game as any state/action abstraction of the extensive-form game can be captured by our representation, while the reverse does not hold.