Search Results for author: Julian Poelsma

Found 1 papers, 0 papers with code

Believable Minecraft Settlements by Means of Decentralised Iterative Planning

no code implementations19 Sep 2023 Arthur van der Staaij, Jelmer Prins, Vincent L. Prins, Julian Poelsma, Thera Smit, Matthias Müller-Brockhausen, Mike Preuss

Procedural city generation that focuses on believability and adaptability to random terrain is a difficult challenge in the field of Procedural Content Generation (PCG).

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