Search Results for author: Joonas Pussinen

Found 1 papers, 1 papers with code

Benchmarking End-to-End Behavioural Cloning on Video Games

1 code implementation2 Apr 2020 Anssi Kanervisto, Joonas Pussinen, Ville Hautamäki

We take a step towards a general approach and study the general applicability of behavioural cloning on twelve video games, including six modern video games (published after 2010), by using human demonstrations as training data.

Behavioural cloning Benchmarking

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