1 code implementation • 2 Dec 2023 • Baptiste Brument, Robin Bruneau, Yvain Quéau, Jean Mélou, François Bernard Lauze, Jean-Denis, Jean-Denis Durou, Lilian Calvet
This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo.
no code implementations • 29 Sep 2017 • Yvain Quéau, Jean Mélou, Fabien Castan, Daniel Cremers, Jean-Denis Durou
A numerical solution to shape-from-shading under natural illumination is presented.
no code implementations • 25 Sep 2017 • Jean Mélou, Yvain Quéau, Jean-Denis Durou, Fabien Castan, Daniel Cremers
We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geometry.
1 code implementation • 18 Sep 2017 • Yvain Quéau, Jean-Denis Durou, Jean-François Aujol
In the first part of this survey, we select the most important properties that one may expect from a normal integration method, based on a thorough study of two pioneering works by Horn and Brooks [28] and by Frankot and Chellappa [19].
2 code implementations • 18 Sep 2017 • Yvain Quéau, Jean-Denis Durou, Jean-François Aujol
The need for an efficient method of integration of a dense normal field is inspired by several computer vision tasks, such as shape-from-shading, photometric stereo, deflectometry, etc.
no code implementations • 4 Jul 2017 • Yvain Quéau, Bastien Durix, Tao Wu, Daniel Cremers, François Lauze, Jean-Denis Durou
The second one directly recovers the depth, by formulating photometric stereo as a system of PDEs which are partially linearized using image ratios.
no code implementations • CVPR 2017 • Yvain Queau, Tao Wu, Francois Lauze, Jean-Denis Durou, Daniel Cremers
This paper tackles the photometric stereo problem in the presence of inaccurate lighting, obtained either by calibration or by an uncalibrated photometric stereo method.
no code implementations • 2 Apr 2017 • Yvain Quéau, Jean Mélou, Jean-Denis Durou, Daniel Cremers
We introduce a variational method for multi-view shape-from-shading under natural illumination.
no code implementations • 19 Oct 2016 • Martin Bähr, Michael Breuß, Yvain Quéau, Ali Sharifi Boroujerdi, Jean-Denis Durou
The integration of surface normals for the purpose of computing the shape of a surface in 3D space is a classic problem in computer vision.
no code implementations • CVPR 2016 • Yvain Queau, Roberto Mecca, Jean-Denis Durou
3D shape recovery using photometric stereo (PS) gained increasing attention in the computer vision community in the last three decades due to its ability to recover the thinnest geometric structures.