Search Results for author: Jean-Denis Durou

Found 10 papers, 3 papers with code

RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction

1 code implementation2 Dec 2023 Baptiste Brument, Robin Bruneau, Yvain Quéau, Jean Mélou, François Bernard Lauze, Jean-Denis, Jean-Denis Durou, Lilian Calvet

This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo.

3D Reconstruction Multi-View 3D Reconstruction

Variational Reflectance Estimation from Multi-view Images

no code implementations25 Sep 2017 Jean Mélou, Yvain Quéau, Jean-Denis Durou, Fabien Castan, Daniel Cremers

We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geometry.

Normal Integration: A Survey

1 code implementation18 Sep 2017 Yvain Quéau, Jean-Denis Durou, Jean-François Aujol

In the first part of this survey, we select the most important properties that one may expect from a normal integration method, based on a thorough study of two pioneering works by Horn and Brooks [28] and by Frankot and Chellappa [19].

Variational Methods for Normal Integration

2 code implementations18 Sep 2017 Yvain Quéau, Jean-Denis Durou, Jean-François Aujol

The need for an efficient method of integration of a dense normal field is inspired by several computer vision tasks, such as shape-from-shading, photometric stereo, deflectometry, etc.

LED-based Photometric Stereo: Modeling, Calibration and Numerical Solution

no code implementations4 Jul 2017 Yvain Quéau, Bastien Durix, Tao Wu, Daniel Cremers, François Lauze, Jean-Denis Durou

The second one directly recovers the depth, by formulating photometric stereo as a system of PDEs which are partially linearized using image ratios.

A Non-Convex Variational Approach to Photometric Stereo Under Inaccurate Lighting

no code implementations CVPR 2017 Yvain Queau, Tao Wu, Francois Lauze, Jean-Denis Durou, Daniel Cremers

This paper tackles the photometric stereo problem in the presence of inaccurate lighting, obtained either by calibration or by an uncalibrated photometric stereo method.

Fast and Accurate Surface Normal Integration on Non-Rectangular Domains

no code implementations19 Oct 2016 Martin Bähr, Michael Breuß, Yvain Quéau, Ali Sharifi Boroujerdi, Jean-Denis Durou

The integration of surface normals for the purpose of computing the shape of a surface in 3D space is a classic problem in computer vision.

Computational Efficiency

Unbiased Photometric Stereo for Colored Surfaces: A Variational Approach

no code implementations CVPR 2016 Yvain Queau, Roberto Mecca, Jean-Denis Durou

3D shape recovery using photometric stereo (PS) gained increasing attention in the computer vision community in the last three decades due to its ability to recover the thinnest geometric structures.

3D Reconstruction

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