no code implementations • 19 Mar 2024 • Jun Yamada, Shaohong Zhong, Jack Collins, Ingmar Posner
In this work, we propose D-Cubed, a novel trajectory optimisation method using a latent diffusion model (LDM) trained from a task-agnostic play dataset to solve dexterous deformable object manipulation tasks.
no code implementations • 7 Nov 2023 • Jun Yamada, Marc Rigter, Jack Collins, Ingmar Posner
The teacher world model then supervises a student world model that takes the domain-randomised image observations as input.
1 code implementation • 22 May 2023 • Karel D'Oosterlinck, François Remy, Johannes Deleu, Thomas Demeester, Chris Develder, Klim Zaporojets, Aneiss Ghodsi, Simon Ellershaw, Jack Collins, Christopher Potts
We introduce BioDEX, a large-scale resource for Biomedical adverse Drug Event Extraction, rooted in the historical output of drug safety reporting in the U. S. BioDEX consists of 65k abstracts and 19k full-text biomedical papers with 256k associated document-level safety reports created by medical experts.
no code implementations • 6 Mar 2023 • Jun Yamada, Jack Collins, Ingmar Posner
In this work, we propose a system for efficient skill acquisition that leverages an object-centric generative model (OCGM) for versatile goal identification to specify a goal for MP combined with RL to solve complex manipulation tasks in obstructed environments.
no code implementations • 6 Mar 2023 • Jun Yamada, Chia-Man Hung, Jack Collins, Ioannis Havoutis, Ingmar Posner
Motion planning framed as optimisation in structured latent spaces has recently emerged as competitive with traditional methods in terms of planning success while significantly outperforming them in terms of computational speed.
no code implementations • 21 Jan 2019 • Jack Collins, Ben Cottier, David Howard
The second, an indirect method, utilises CPPN-NEAT.
no code implementations • 5 Nov 2018 • Jack Collins, David Howard, Jürgen Leitner
We quantify the accuracy of various simulators compared to a real world robotic reaching and interaction task.
Robotics
no code implementations • 11 Oct 2018 • Jack Collins, Wade Geles, David Howard, Frederic Maire
This research considers the task of evolving the physical structure of a robot to enhance its performance in various environments, which is a significant problem in the field of Evolutionary Robotics.