Search Results for author: Guy Moss

Found 5 papers, 3 papers with code

Sourcerer: Sample-based Maximum Entropy Source Distribution Estimation

1 code implementation12 Feb 2024 Julius Vetter, Guy Moss, Cornelius Schröder, Richard Gao, Jakob H. Macke

Scientific modeling applications often require estimating a distribution of parameters consistent with a dataset of observations - an inference task also known as source distribution estimation.

valid

Robust Imitation Learning for Automated Game Testing

no code implementations9 Jan 2024 Pierluigi Vito Amadori, Timothy Bradley, Ryan Spick, Guy Moss

Game development is a long process that involves many stages before a product is ready for the market.

Behavioural cloning Navigate

Behavioural Cloning in VizDoom

no code implementations8 Jan 2024 Ryan Spick, Timothy Bradley, Ayush Raina, Pierluigi Vito Amadori, Guy Moss

This paper describes methods for training autonomous agents to play the game "Doom 2" through Imitation Learning (IL) using only pixel data as input.

Behavioural cloning Reinforcement Learning (RL)

Simulation-Based Inference of Surface Accumulation and Basal Melt Rates of an Antarctic Ice Shelf from Isochronal Layers

2 code implementations3 Dec 2023 Guy Moss, Vjeran Višnjević, Olaf Eisen, Falk M. Oraschewski, Cornelius Schröder, Jakob H. Macke, Reinhard Drews

The geometry of ice shelves, and hence their buttressing strength, is determined by ice flow as well as by the local surface accumulation and basal melt rates, governed by atmospheric and oceanic conditions.

Bayesian Inference

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