1 code implementation • 4 Mar 2021 • Baojin Huang, Zhongyuan Wang, Guangcheng Wang, Kui Jiang, Kangli Zeng, Zhen Han, Xin Tian, Yuhong Yang
In particular, we first collect a variety of glasses and masks as occlusion, and randomly combine the occlusion attributes (occlusion objects, textures, and colors) to achieve a large number of more realistic occlusion types.
3 code implementations • 20 Mar 2020 • Zhongyuan Wang, Guangcheng Wang, Baojin Huang, Zhangyang Xiong, Qi Hong, Hao Wu, Peng Yi, Kui Jiang, Nanxi Wang, Yingjiao Pei, Heling Chen, Yu Miao, Zhibing Huang, Jinbi Liang
These datasets are freely available to industry and academia, based on which various applications on masked faces can be developed.