no code implementations • 2 Mar 2023 • Stephanie Milani, Arthur Juliani, Ida Momennejad, Raluca Georgescu, Jaroslaw Rzpecki, Alison Shaw, Gavin Costello, Fei Fang, Sam Devlin, Katja Hofmann
We aim to understand how people assess human likeness in navigation produced by people and artificially intelligent (AI) agents in a video game.
1 code implementation • 20 May 2021 • Sam Devlin, Raluca Georgescu, Ida Momennejad, Jaroslaw Rzepecki, Evelyn Zuniga, Gavin Costello, Guy Leroy, Ali Shaw, Katja Hofmann
A key challenge on the path to developing agents that learn complex human-like behavior is the need to quickly and accurately quantify human-likeness.