no code implementations • 15 Apr 2024 • Jiadi Cui, Junming Cao, Yuhui Zhong, Liao Wang, Fuqiang Zhao, Penghao Wang, Yifan Chen, Zhipeng He, Lan Xu, Yujiao Shi, Yingliang Zhang, Jingyi Yu
We demonstrate that the collected LiDAR point cloud by the Polar device enhances a suite of 3D Gaussian splatting algorithms for garage scene modeling and rendering.
no code implementations • 7 Mar 2023 • Haimin Luo, Siyuan Zhang, Fuqiang Zhao, Haotian Jing, Penghao Wang, Zhenxiao Yu, Dongxue Yan, Junran Ding, Boyuan Zhang, Qiang Hu, Shu Yin, Lan Xu, Jingyi Yu
Using such a cloud platform compatible with neural rendering, we further showcase the capabilities of our cloud radiance rendering through a series of applications, ranging from cloud VR/AR rendering.
1 code implementation • 18 Sep 2022 • Fuqiang Zhao, Yuheng Jiang, Kaixin Yao, Jiakai Zhang, Liao Wang, Haizhao Dai, Yuhui Zhong, Yingliang Zhang, Minye Wu, Lan Xu, Jingyi Yu
In this paper, we present a comprehensive neural approach for high-quality reconstruction, compression, and rendering of human performances from dense multi-view videos.
no code implementations • 10 Mar 2022 • Fuqiang Zhao, Jionghua Yu, Enjun Xing, Wenming Song, Xue Xu
Specifically, with a backbone of ResNet-50, we achieve an F-measure of 88. 6% on MSRA- TD500, 87. 9% on Total-Text, 89. 2% on ICDAR2015 and 87. 5% on CTW-1500.
no code implementations • CVPR 2022 • Liao Wang, Jiakai Zhang, Xinhang Liu, Fuqiang Zhao, Yanshun Zhang, Yingliang Zhang, Minye Wu, Lan Xu, Jingyi Yu
In this paper, we present a novel Fourier PlenOctree (FPO) technique to tackle efficient neural modeling and real-time rendering of dynamic scenes captured under the free-view video (FVV) setting.
no code implementations • 12 Feb 2022 • Jiakai Zhang, Liao Wang, Xinhang Liu, Fuqiang Zhao, Minzhang Li, Haizhao Dai, Boyuan Zhang, Wei Yang, Lan Xu, Jingyi Yu
We further develop a hybrid neural-rasterization rendering framework to support consumer-level VR headsets so that the aforementioned volumetric video viewing and editing, for the first time, can be conducted immersively in virtual 3D space.
no code implementations • CVPR 2022 • Fuqiang Zhao, Wei Yang, Jiakai Zhang, Pei Lin, Yingliang Zhang, Jingyi Yu, Lan Xu
The raw HumanNeRF can already produce reasonable rendering on sparse video inputs of unseen subjects and camera settings.
1 code implementation • 30 Apr 2021 • Jiakai Zhang, Xinhang Liu, Xinyi Ye, Fuqiang Zhao, Yanshun Zhang, Minye Wu, Yingliang Zhang, Lan Xu, Jingyi Yu
Such layered representation supports fully perception and realistic manipulation of the dynamic scene whilst still supporting a free viewing experience in a wide range.
no code implementations • 6 Apr 2021 • Ziyu Wang, Liao Wang, Fuqiang Zhao, Minye Wu, Lan Xu, Jingyi Yu
In this paper, we propose MirrorNeRF - a one-shot neural portrait free-viewpoint rendering approach using a catadioptric imaging system with multiple sphere mirrors and a single high-resolution digital camera, which is the first to combine neural radiance field with catadioptric imaging so as to enable one-shot photo-realistic human portrait reconstruction and rendering, in a low-cost and casual capture setting.
2 code implementations • ICCV 2021 • Anpei Chen, Zexiang Xu, Fuqiang Zhao, Xiaoshuai Zhang, Fanbo Xiang, Jingyi Yu, Hao Su
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis.