Search Results for author: Arnaud Fickinger

Found 6 papers, 4 papers with code

Cross-Domain Imitation Learning via Optimal Transport

1 code implementation ICLR 2022 Arnaud Fickinger, samuel cohen, Stuart Russell, Brandon Amos

Cross-domain imitation learning studies how to leverage expert demonstrations of one agent to train an imitation agent with a different embodiment or morphology.

Continuous Control Imitation Learning

Multi-Principal Assistance Games: Definition and Collegial Mechanisms

no code implementations29 Dec 2020 Arnaud Fickinger, Simon Zhuang, Andrew Critch, Dylan Hadfield-Menell, Stuart Russell

We introduce the concept of a multi-principal assistance game (MPAG), and circumvent an obstacle in social choice theory, Gibbard's theorem, by using a sufficiently collegial preference inference mechanism.

Multi-Principal Assistance Games

no code implementations19 Jul 2020 Arnaud Fickinger, Simon Zhuang, Dylan Hadfield-Menell, Stuart Russell

Assistance games (also known as cooperative inverse reinforcement learning games) have been proposed as a model for beneficial AI, wherein a robotic agent must act on behalf of a human principal but is initially uncertain about the humans payoff function.

Biadversarial Variational Autoencoder

1 code implementation9 Feb 2019 Arnaud Fickinger

In the original version of the Variational Autoencoder, Kingma et al. assume Gaussian distributions for the approximate posterior during the inference and for the output during the generative process.

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