Novel View Synthesis

329 papers with code • 17 benchmarks • 34 datasets

Synthesize a target image with an arbitrary target camera pose from given source images and their camera poses.

See Wiki for more introdcutions.

The Synthesis method include: NeRF, MPI and so on.

( Image credit: Multi-view to Novel view: Synthesizing novel views with Self-Learned Confidence )

Libraries

Use these libraries to find Novel View Synthesis models and implementations

Mitigating Motion Blur in Neural Radiance Fields with Events and Frames

uzh-rpg/evdeblurnerf 28 Mar 2024

Neural Radiance Fields (NeRFs) have shown great potential in novel view synthesis.

12
28 Mar 2024

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

maturk/dn-splatter 26 Mar 2024

3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering speeds and relatively low training times.

204
26 Mar 2024

CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field

hjr37/CG-SLAM 24 Mar 2024

Recently neural radiance fields (NeRF) have been widely exploited as 3D representations for dense simultaneous localization and mapping (SLAM).

44
24 Mar 2024

PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling

zhengxyun/PKU-DyMVHumans 24 Mar 2024

To facilitate the development of these fields, in this paper, we present PKU-DyMVHumans, a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos.

26
24 Mar 2024

MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images

donydchen/mvsplat 21 Mar 2024

We propose MVSplat, an efficient feed-forward 3D Gaussian Splatting model learned from sparse multi-view images.

369
21 Mar 2024

HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression

yihangchen-ee/hac 21 Mar 2024

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity.

105
21 Mar 2024

CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis

sarroccoluigi/combinerf 21 Mar 2024

When dealing with few-shot settings, i. e. with a small set of input views, the training could overfit those views, leading to artifacts and geometric and chromatic inconsistencies in the resulting rendering.

4
21 Mar 2024

Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

spectacularai/3dgs-deblur 20 Mar 2024

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras.

74
20 Mar 2024

BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting

WU-CVGL/BAD-Gaussians 18 Mar 2024

In this paper, we introduce a novel approach, named BAD-Gaussians (Bundle Adjusted Deblur Gaussian Splatting), which leverages explicit Gaussian representation and handles severe motion-blurred images with inaccurate camera poses to achieve high-quality scene reconstruction.

106
18 Mar 2024

Aerial Lifting: Neural Urban Semantic and Building Instance Lifting from Aerial Imagery

zyqz97/aerial_lifting 18 Mar 2024

We then introduce a novel cross-view instance label grouping strategy based on the 3D scene representation to mitigate the multi-view inconsistency problem in the 2D instance labels.

35
18 Mar 2024