Search Results for author: Yubin Hu

Found 7 papers, 4 papers with code

Text-Image Conditioned Diffusion for Consistent Text-to-3D Generation

no code implementations19 Dec 2023 Yuze He, Yushi Bai, Matthieu Lin, Jenny Sheng, Yubin Hu, Qi Wang, Yu-Hui Wen, Yong-Jin Liu

By lifting the pre-trained 2D diffusion models into Neural Radiance Fields (NeRFs), text-to-3D generation methods have made great progress.

3D Generation Text to 3D

MMPI: a Flexible Radiance Field Representation by Multiple Multi-plane Images Blending

no code implementations30 Sep 2023 Yuze He, Peng Wang, Yubin Hu, Wang Zhao, Ran Yi, Yong-Jin Liu, Wenping Wang

In this paper, we explore the potential of MPI and show that MPI can synthesize high-quality novel views of complex scenes with diverse camera distributions and view directions, which are not only limited to simple forward-facing scenes.

Autonomous Driving Novel View Synthesis

Indoor Scene Reconstruction with Fine-Grained Details Using Hybrid Representation and Normal Prior Enhancement

1 code implementation14 Sep 2023 Sheng Ye, Yubin Hu, Matthieu Lin, Yu-Hui Wen, Wang Zhao, Yong-Jin Liu, Wenping Wang

To enhance the normal priors, we introduce a simple yet effective image sharpening and denoising technique, coupled with a network that estimates the pixel-wise uncertainty of the predicted surface normal vectors.

Denoising Indoor Scene Reconstruction

O$^2$-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Model

1 code implementation18 Aug 2023 Yubin Hu, Sheng Ye, Wang Zhao, Matthieu Lin, Yuze He, Yu-Hui Wen, Ying He, Yong-Jin Liu

In this paper, we propose a novel framework, empowered by a 2D diffusion-based in-painting model, to reconstruct complete surfaces for the hidden parts of objects.

3D Reconstruction Blocking

Learning to compose 6-DoF omnidirectional videos using multi-sphere images

no code implementations10 Mar 2021 Jisheng Li, Yuze He, Yubin Hu, Yuxing Han, Jiangtao Wen

The system utilizes conventional omnidirectional VR camera footage directly without the need for a depth map or segmentation mask, thereby significantly simplifying the overall complexity of the 6-DoF omnidirectional video composition.

Depth Estimation

Cannot find the paper you are looking for? You can Submit a new open access paper.