Search Results for author: Xiaozheng Zheng

Found 5 papers, 3 papers with code

HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations

no code implementations6 Mar 2024 Peng Dai, Yang Zhang, Tao Liu, Zhen Fan, Tianyuan Du, Zhuo Su, Xiaozheng Zheng, Zeming Li

It is especially challenging to achieve real-time human motion tracking on a standalone VR Head-Mounted Display (HMD) such as Meta Quest and PICO.

PICO

OHTA: One-shot Hand Avatar via Data-driven Implicit Priors

no code implementations29 Feb 2024 Xiaozheng Zheng, Chao Wen, Zhuo Su, Zeran Xu, Zhaohu Li, Yang Zhao, Zhou Xue

In this paper, we delve into the creation of one-shot hand avatars, attaining high-fidelity and drivable hand representations swiftly from a single image.

Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling

1 code implementation ICCV 2023 Xiaozheng Zheng, Zhuo Su, Chao Wen, Zhou Xue, Xiaojie Jin

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance.

Decoupled Iterative Refinement Framework for Interacting Hands Reconstruction from a Single RGB Image

1 code implementation ICCV 2023 Pengfei Ren, Chao Wen, Xiaozheng Zheng, Zhou Xue, Haifeng Sun, Qi Qi, Jingyu Wang, Jianxin Liao

On the other hand, there are complex spatial relationship between interacting hands, which significantly increases the solution space of hand poses and increases the difficulty of network learning.

3D Hand Pose Estimation 3D Interacting Hand Pose Estimation

HaMuCo: Hand Pose Estimation via Multiview Collaborative Self-Supervised Learning

1 code implementation ICCV 2023 Xiaozheng Zheng, Chao Wen, Zhou Xue, Pengfei Ren, Jingyu Wang

Recent advancements in 3D hand pose estimation have shown promising results, but its effectiveness has primarily relied on the availability of large-scale annotated datasets, the creation of which is a laborious and costly process.

3D Hand Pose Estimation Self-Supervised Learning

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