no code implementations • 2 Apr 2024 • Wanrong Zheng, Haidong Zhu, Zhaoheng Zheng, Ram Nevatia
We demonstrate that with refined skeletons, the performance of the gait recognition model can achieve further improvement on public gait recognition datasets compared with state-of-the-art methods without extra annotations.
no code implementations • 24 Oct 2023 • Haidong Zhu, Wanrong Zheng, Zhaoheng Zheng, Ram Nevatia
PSE encodes the body shape via binarized silhouettes, skeleton motions, and 3-D body shape, while AAE provides two levels of temporal appearance feature aggregation: attention-based feature aggregation and averaging aggregation.
1 code implementation • 16 Apr 2023 • Haidong Zhu, Wanrong Zheng, Zhaoheng Zheng, Ram Nevatia
Two common modalities used for representing the walking sequence of a person are silhouettes and joint skeletons.
Ranked #3 on Multiview Gait Recognition on CASIA-B
1 code implementation • 16 Apr 2023 • Haidong Zhu, Zhaoheng Zheng, Wanrong Zheng, Ram Nevatia
This paper addresses the problem of human rendering in the video with temporal appearance constancy.