no code implementations • 9 Jun 2017 • Victor do Nascimento Silva, Luiz Chaimowicz
Digital games have become a key player in the entertainment industry, attracting millions of new players each year.
no code implementations • 8 Jun 2017 • Mirna Paula Silva, Victor do Nascimento Silva, Luiz Chaimowicz
This paper addresses the dynamic difficulty adjustment on MOBA games as a way to improve the player's entertainment.
no code implementations • 8 Jun 2017 • Victor do Nascimento Silva, Luiz Chaimowicz
Multiplayer Online Battle Arena (MOBA) is one of the most played game genres nowadays.
no code implementations • 8 Jun 2017 • Marcelo Souza Nery, Roque Anderson Teixeira, Victor do Nascimento Silva, Adriano Alonso Veloso
Digital games are one of the major and most important fields on the entertainment domain, which also involves cinema and music.
no code implementations • 30 May 2017 • Victor do Nascimento Silva, Luiz Chaimowicz
Games have always been popular testbeds for Artificial Intelligence (AI).