Search Results for author: Tea Tusar

Found 4 papers, 1 papers with code

Tools for Landscape Analysis of Optimisation Problems in Procedural Content Generation for Games

no code implementations16 Feb 2023 Vanessa Volz, Boris Naujoks, Pascal Kerschke, Tea Tusar

This way we aim to provide methods for the comparison of PCG approaches and eventually, increase the quality and practicality of generated content in industry.

Evolutionary Algorithms

COCO: The Large Scale Black-Box Optimization Benchmarking (bbob-largescale) Test Suite

1 code implementation15 Mar 2019 Ouassim Elhara, Konstantinos Varelas, Duc Nguyen, Tea Tusar, Dimo Brockhoff, Nikolaus Hansen, Anne Auger

The bbob-largescale test suite, containing 24 single-objective functions in continuous domain, extends the well-known single-objective noiseless bbob test suite, which has been used since 2009 in the BBOB workshop series, to large dimension.

Benchmarking

COCO: The Experimental Procedure

no code implementations29 Mar 2016 Nikolaus Hansen, Tea Tusar, Olaf Mersmann, Anne Auger, Dimo Brockhoff

We present a budget-free experimental setup and procedure for benchmarking numericaloptimization algorithms in a black-box scenario.

Benchmarking

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