Search Results for author: Steve Dahlskog

Found 2 papers, 1 papers with code

Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions

1 code implementation6 Mar 2020 Alberto Alvarez, Steve Dahlskog, Jose Font, Julian Togelius

We propose the Interactive Constrained MAP-Elites, a quality-diversity solution for game content generation, implemented as a new feature of the Evolutionary Dungeon Designer: a mixed-initiative co-creativity tool for designing dungeons.

Empowering Quality Diversity in Dungeon Design with Interactive Constrained MAP-Elites

no code implementations12 Jun 2019 Alberto Alvarez, Steve Dahlskog, Jose Font, Julian Togelius

We propose the use of quality-diversity algorithms for mixed-initiative game content generation.

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