Search Results for author: Stephanie M. Lukin

Found 19 papers, 2 papers with code

InfoForager: Leveraging Semantic Search with AMR for COVID-19 Research

no code implementations DMR (COLING) 2020 Claire Bonial, Stephanie M. Lukin, David Doughty, Steven Hill, Clare Voss

This paper examines how Abstract Meaning Representation (AMR) can be utilized for finding answers to research questions in medical scientific documents, in particular, to advance the study of UV (ultraviolet) inactivation of the novel coronavirus that causes the disease COVID-19.

Domain Adaptation

The Search for Agreement on Logical Fallacy Annotation of an Infodemic

no code implementations LREC 2022 Claire Bonial, Austin Blodgett, Taylor Hudson, Stephanie M. Lukin, Jeffrey Micher, Douglas Summers-Stay, Peter Sutor, Clare Voss

We evaluate an annotation schema for labeling logical fallacy types, originally developed for a crowd-sourcing annotation paradigm, now using an annotation paradigm of two trained linguist annotators.

Logical Fallacies

Navigating to Success in Multi-Modal Human-Robot Collaboration: Analysis and Corpus Release

no code implementations26 Oct 2023 Stephanie M. Lukin, Kimberly A. Pollard, Claire Bonial, Taylor Hudson, Ron Arstein, Clare Voss, David Traum

Human-guided robotic exploration is a useful approach to gathering information at remote locations, especially those that might be too risky, inhospitable, or inaccessible for humans.

Envisioning Narrative Intelligence: A Creative Visual Storytelling Anthology

1 code implementation6 Oct 2023 Brett A. Halperin, Stephanie M. Lukin

In this paper, we collect an anthology of 100 visual stories from authors who participated in our systematic creative process of improvised story-building based on image sequences.

Visual Storytelling

Dialogue-AMR: Abstract Meaning Representation for Dialogue

no code implementations LREC 2020 Claire Bonial, Lucia Donatelli, Mitchell Abrams, Stephanie M. Lukin, Stephen Tratz, Matthew Marge, Ron artstein, David Traum, Clare Voss

This paper describes a schema that enriches Abstract Meaning Representation (AMR) in order to provide a semantic representation for facilitating Natural Language Understanding (NLU) in dialogue systems.

Natural Language Understanding

Augmenting Abstract Meaning Representation for Human-Robot Dialogue

no code implementations WS 2019 Claire Bonial, Lucia Donatelli, Stephanie M. Lukin, Stephen Tratz, Ron artstein, David Traum, Clare Voss

We detail refinements made to Abstract Meaning Representation (AMR) that make the representation more suitable for supporting a situated dialogue system, where a human remotely controls a robot for purposes of search and rescue and reconnaissance.

Visual Understanding and Narration: A Deeper Understanding and Explanation of Visual Scenes

no code implementations31 May 2019 Stephanie M. Lukin, Claire Bonial, Clare R. Voss

We describe the task of Visual Understanding and Narration, in which a robot (or agent) generates text for the images that it collects when navigating its environment, by answering open-ended questions, such as 'what happens, or might have happened, here?'

Automating Direct Speech Variations in Stories and Games

no code implementations30 Aug 2017 Stephanie M. Lukin, James O. Ryan, Marilyn A. Walker

Dialogue authoring in large games requires not only content creation but the subtlety of its delivery, which can vary from character to character.

Text Generation Translation

PersonaBank: A Corpus of Personal Narratives and Their Story Intention Graphs

1 code implementation LREC 2016 Stephanie M. Lukin, Kevin Bowden, Casey Barackman, Marilyn A. Walker

We present a new corpus, PersonaBank, consisting of 108 personal stories from weblogs that have been annotated with their Story Intention Graphs, a deep representation of the fabula of a story.

Argument Strength is in the Eye of the Beholder: Audience Effects in Persuasion

no code implementations EACL 2017 Stephanie M. Lukin, Pranav Anand, Marilyn Walker, Steve Whittaker

Americans spend about a third of their time online, with many participating in online conversations on social and political issues.

Persuasiveness

Generating Sentence Planning Variations for Story Telling

no code implementations29 Aug 2017 Stephanie M. Lukin, Lena I. Reed, Marilyn A. Walker

There has been a recent explosion in applications for dialogue interaction ranging from direction-giving and tourist information to interactive story systems.

Sentence Story Generation

Identifying Subjective and Figurative Language in Online Dialogue

no code implementations29 Aug 2017 Stephanie M. Lukin, Luke Eisenberg, Thomas Corcoran, Marilyn A. Walker

More and more of the information on the web is dialogic, from Facebook newsfeeds, to forum conversations, to comment threads on news articles.

Generating Different Story Tellings from Semantic Representations of Narrative

no code implementations29 Aug 2017 Elena Rishes, Stephanie M. Lukin, David K. Elson, Marilyn A. Walker

In order to tell stories in different voices for different audiences, interactive story systems require: (1) a semantic representation of story structure, and (2) the ability to automatically generate story and dialogue from this semantic representation using some form of Natural Language Generation (NLG).

Text Generation

Narrative Variations in a Virtual Storyteller

no code implementations29 Aug 2017 Stephanie M. Lukin, Marilyn A. Walker

Research on storytelling over the last 100 years has distinguished at least two levels of narrative representation (1) story, or fabula; and (2) discourse, or sujhet.

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