no code implementations • 20 Jul 2022 • Eric Pulick, Shubham Bharti, Yiding Chen, Vladimir Menkov, Yonatan Mintz, Paul Kantor, Vicki M. Bier
Existing benchmark environments for ML, such as board and video games, offer well-defined benchmarks for progress, but constituent tasks are often complex, and it is frequently unclear how task characteristics contribute to overall difficulty for the machine learner.