Search Results for author: Shenglan Liu

Found 19 papers, 5 papers with code

End-to-End Streaming Video Temporal Action Segmentation with Reinforce Learning

1 code implementation27 Sep 2023 Wujun Wen, Jinrong Zhang, Shenglan Liu, Yunheng Li, QiFeng Li, Lin Feng

The end-to-end SVTAS which regard TAS as an action segment clustering task can expand the application scenarios of TAS; and RL is used to alleviate the problem of inconsistent optimization objective and direction.

Action Recognition Action Segmentation +1

Spatial Temporal Graph Attention Network for Skeleton-Based Action Recognition

1 code implementation18 Aug 2022 Lianyu Hu, Shenglan Liu, Wei Feng

In such conditions, short-term dependencies are few formally considered, which are critical for classifying similar actions.

Action Recognition Graph Attention +1

Self-Supervised Deep Graph Embedding with High-Order Information Fusion for Community Discovery

no code implementations5 Feb 2021 Shuliang Xu, Shenglan Liu, Lin Feng

However, most self-supervised graph neural networks only use adjacency matrix as the input topology information of graph and cannot obtain too high-order information since the number of layers of graph neural network is fairly limited.

Attribute Data Augmentation +2

Angular Embedding: A New Angular Robust Principal Component Analysis

no code implementations22 Nov 2020 Shenglan Liu, Yang Yu

As a widely used method in machine learning, principal component analysis (PCA) shows excellent properties for dimensionality reduction.

Dimensionality Reduction

Local Neighbor Propagation Embedding

no code implementations29 Jun 2020 Shenglan Liu, Yang Yu

Manifold Learning occupies a vital role in the field of nonlinear dimensionality reduction and its ideas also serve for other relevant methods.

Dimensionality Reduction

Hierarchic Neighbors Embedding

no code implementations16 Sep 2019 Shenglan Liu, Yang Yu, Yang Liu, Hong Qiao, Lin Feng, Jiashi Feng

Manifold learning now plays a very important role in machine learning and many relevant applications.

A fast online cascaded regression algorithm for face alignment

no code implementations10 May 2019 Lin Feng, Caifeng Liu, Shenglan Liu, Huibing Wang

Traditional face alignment based on machine learning usually tracks the localizations of facial landmarks employing a static model trained offline where all of the training data is available in advance.

Face Alignment Incremental Learning +1

Bottom-up Broadcast Neural Network For Music Genre Classification

1 code implementation24 Jan 2019 Caifeng Liu, Lin Feng, Guochao Liu, Huibing Wang, Shenglan Liu

Music genre recognition based on visual representation has been successfully explored over the last years.

Classification Decision Making +4

Color Recognition for Rubik's Cube Robot

1 code implementation11 Jan 2019 Shenglan Liu, Dong Jiang, Lin Feng, Feilong Wang, Zhanbo Feng, Xiang Liu, Shuai Guo, Bingjun Li, Yuchen Cong

We finally design a Rubik's cube robot and construct a dataset to illustrate the efficiency and effectiveness of our online methods and to indicate the ineffectiveness of offline method by color drifting in our dataset.

Rubik's Cube

Multi-view Laplacian Eigenmaps Based on Bag-of-Neighbors For RGBD Human Emotion Recognition

no code implementations8 Nov 2018 Shenglan Liu, Shuai Guo, Hong Qiao, Yang Wang, Bin Wang, Wenbo Luo, Mingming Zhang, Keye Zhang, Bixuan Du

As RGB view and depth view lie in different spaces, a new distance metric bag of neighbors (BON) used in MvLE can get the similar distributions of the two views.

Emotion Recognition

Hand Gesture Recognition with Leap Motion

no code implementations12 Nov 2017 Youchen Du, Shenglan Liu, Lin Feng, Menghui Chen, Jie Wu

The recent introduction of depth cameras like Leap Motion Controller allows researchers to exploit the depth information to recognize hand gesture more robustly.

Dimensionality Reduction Hand Gesture Recognition +1

Feature Fusion using Extended Jaccard Graph and Stochastic Gradient Descent for Robot

no code implementations24 Mar 2017 Shenglan Liu, Muxin Sun, Wei Wang, Feilong Wang

In this paper, we use Kinect and propose a feature graph fusion (FGF) for robot recognition.

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