Search Results for author: Ruo-Ze Liu

Found 7 papers, 6 papers with code

Rethinking of AlphaStar

2 code implementations7 Aug 2021 Ruo-Ze Liu

After the discussion, we present the future research directions for these problems.

Starcraft Starcraft II

An Introduction of mini-AlphaStar

1 code implementation14 Apr 2021 Ruo-Ze Liu, Wenhai Wang, Yanjie Shen, Zhiqi Li, Yang Yu, Tong Lu

StarCraft II (SC2) is a real-time strategy game in which players produce and control multiple units to fight against opponent's units.

Starcraft Starcraft II

Novelty-Prepared Few-Shot Classification

1 code implementation1 Mar 2020 Chao Wang, Ruo-Ze Liu, Han-Jia Ye, Yang Yu

We disclose that a classically fully trained feature extractor can leave little embedding space for unseen classes, which keeps the model from well-fitting the new classes.

Classification General Classification

Shape Robust Text Detection with Progressive Scale Expansion Network

9 code implementations7 Jun 2018 Xiang Li, Wenhai Wang, Wenbo Hou, Ruo-Ze Liu, Tong Lu, Jian Yang

To address these problems, we propose a novel Progressive Scale Expansion Network (PSENet), designed as a segmentation-based detector with multiple predictions for each text instance.

Curved Text Detection Text Detection

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