Search Results for author: Michael A. Goodrich

Found 4 papers, 0 papers with code

Designing Behavior Trees from Goal-Oriented LTLf Formulas

no code implementations12 Jul 2023 Aadesh Neupane, Eric G Mercer, Michael A. Goodrich

Temporal logic can be used to formally specify autonomous agent goals, but synthesizing planners that guarantee goal satisfaction can be computationally prohibitive.

Predicting Plans and Actions in Two-Player Repeated Games

no code implementations26 Apr 2020 Najma Mathema, Michael A. Goodrich, Jacob W. Crandall

The obtained results show that the proposed Bayesian approach is well suited for modeling agents in two-player repeated games.

Vocal Bursts Valence Prediction

Cooperating with Machines

no code implementations17 Mar 2017 Jacob W. Crandall, Mayada Oudah, Tennom, Fatimah Ishowo-Oloko, Sherief Abdallah, Jean-François Bonnefon, Manuel Cebrian, Azim Shariff, Michael A. Goodrich, Iyad Rahwan

Here, we combine a state-of-the-art machine-learning algorithm with novel mechanisms for generating and acting on signals to produce a new learning algorithm that cooperates with people and other machines at levels that rival human cooperation in a variety of two-player repeated stochastic games.

Common Sense Reasoning Face Recognition

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