Search Results for author: Michael A. Alcorn

Found 7 papers, 6 papers with code

Paved2Paradise: Cost-Effective and Scalable LiDAR Simulation by Factoring the Real World

1 code implementation2 Dec 2023 Michael A. Alcorn, Noah Schwartz

Our key insight is that, by deliberately collecting separate "background" and "object" datasets (i. e., "factoring the real world"), we can intelligently combine them to produce a combinatorially large and diverse training set.

Human Detection Pedestrian Detection

AQuaMaM: An Autoregressive, Quaternion Manifold Model for Rapidly Estimating Complex SO(3) Distributions

1 code implementation21 Jan 2023 Michael A. Alcorn

Accurately modeling complex, multimodal distributions is necessary for optimal decision-making, but doing so for rotations in three-dimensions, i. e., the SO(3) group, is challenging due to the curvature of the rotation manifold.

Pose Estimation

The DEformer: An Order-Agnostic Distribution Estimating Transformer

1 code implementation ICML Workshop INNF 2021 Michael A. Alcorn, Anh Nguyen

In this paper, we propose an alternative approach for encoding feature identities, where each feature's identity is included alongside its value in the input.

Density Estimation

baller2vec++: A Look-Ahead Multi-Entity Transformer For Modeling Coordinated Agents

1 code implementation NeurIPS 2021 Michael A. Alcorn, Anh Nguyen

In many multi-agent spatiotemporal systems, agents operate under the influence of shared, unobserved variables (e. g., the play a team is executing in a game of basketball).

Trajectory Modeling

baller2vec: A Multi-Entity Transformer For Multi-Agent Spatiotemporal Modeling

1 code implementation NeurIPS 2021 Michael A. Alcorn, Anh Nguyen

Multi-agent spatiotemporal modeling is a challenging task from both an algorithmic design and computational complexity perspective.

A cost-effective method for improving and re-purposing large, pre-trained GANs by fine-tuning their class-embeddings

no code implementations10 Oct 2019 Qi Li, Long Mai, Michael A. Alcorn, Anh Nguyen

Large, pre-trained generative models have been increasingly popular and useful to both the research and wider communities.

Model Editing

Strike (with) a Pose: Neural Networks Are Easily Fooled by Strange Poses of Familiar Objects

1 code implementation CVPR 2019 Michael A. Alcorn, Qi Li, Zhitao Gong, Chengfei Wang, Long Mai, Wei-Shinn Ku, Anh Nguyen

Using our framework and a self-assembled dataset of 3D objects, we investigate the vulnerability of DNNs to OoD poses of well-known objects in ImageNet.

Cannot find the paper you are looking for? You can Submit a new open access paper.