no code implementations • 25 Mar 2024 • Muhammad Aneeq uz Zaman, Shubham Aggarwal, Melih Bastopcu, Tamer Başar
In this paper, we investigate the impact of introducing relative entropy regularization on the Nash Equilibria (NE) of General-Sum $N$-agent games, revealing the fact that the NE of such games conform to linear Gaussian policies.
no code implementations • 13 Mar 2024 • Raj Kiriti Velicheti, Melih Bastopcu, S. Rasoul Etesami, Tamer Başar
In this work, we consider an online version of information design where a sender interacts with a receiver of an unknown type who is adversarially chosen at each round.
no code implementations • 16 Mar 2023 • Shubham Aggarwal, Muhammad Aneeq uz Zaman, Melih Bastopcu, Tamer Başar
A Base station (BS) actively schedules agent communications over the network by minimizing a weighted Age of Information (WAoI) based cost function under a capacity limit $\mathcal{C} < N$ on the number of transmission attempts at each instant.
no code implementations • 26 Sep 2022 • Shubham Aggarwal, Muhammad Aneeq uz Zaman, Melih Bastopcu, Tamer Başar
Due to a hard bandwidth constraint on the number of transmissions through the network, at most $R_d < N$ agents can concurrently access their state information through the network.
no code implementations • 24 Dec 2020 • Melih Bastopcu, Sennur Ulukus
We observe that if the total test rate is limited, instead of testing all members of the population equally, only a portion of the population is tested based on their infection and recovery rates.
Computers and Society Physics and Society