Search Results for author: Lihan Jiang

Found 4 papers, 2 papers with code

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

1 code implementation26 Mar 2024 Kerui Ren, Lihan Jiang, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, Bo Dai

The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and efficiency compared to NeRF-based neural scene representations.

Neural Rendering

GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction

no code implementations25 Mar 2024 Mulin Yu, Tao Lu, Linning Xu, Lihan Jiang, Yuanbo Xiangli, Bo Dai

We show on diverse scenes that our design unlocks the potential for more accurate and detailed surface reconstructions, and at the meantime benefits 3DGS rendering with structures that are more aligned with the underlying geometry.

Neural Rendering

PAD: A Dataset and Benchmark for Pose-agnostic Anomaly Detection

1 code implementation NeurIPS 2023 Qiang Zhou, Weize Li, Lihan Jiang, Guoliang Wang, Guyue Zhou, Shanghang Zhang, Hao Zhao

Furthermore, we provide an open-source benchmark library, including dataset and baseline methods that cover 8 anomaly detection paradigms, to facilitate future research and application in this domain.

4k Anomaly Detection

MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond

no code implementations ICCV 2023 Yixuan Li, Lihan Jiang, Linning Xu, Yuanbo Xiangli, Zhenzhi Wang, Dahua Lin, Bo Dai

While most of recent neural rendering works focus on objects and small-scale scenes, developing neural rendering methods for city-scale scenes is of great potential in many real-world applications.

Neural Rendering

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