Search Results for author: Li-Wei Ko

Found 3 papers, 1 papers with code

PFML-based Semantic BCI Agent for Game of Go Learning and Prediction

no code implementations10 Jan 2019 Chang-Shing Lee, Mei-Hui Wang, Li-Wei Ko, Bo-Yu Tsai, Yi-Lin Tsai, Sheng-Chi Yang, Lu-An Lin, Yi-Hsiu Lee, Hirofumi Ohashi, Naoyuki Kubota, Nan Shuo

This paper presents a semantic brain computer interface (BCI) agent with particle swarm optimization (PSO) based on a Fuzzy Markup Language (FML) for Go learning and prediction applications.

Brain Computer Interface Game of Go

Extraction of SSVEPs-based Inherent Fuzzy Entropy Using a Wearable Headband EEG in Migraine Patients

1 code implementation18 Sep 2018 Zehong Cao, Chin-Teng Lin, Kuan-Lin Lai, Li-Wei Ko, Jung-Tai King, Jong-Ling Fuh, Shuu-Jiun Wang

We found a significant enhancement in occipital EEG entropy with increasing stimulus times in both HCs and patients in the inter-ictal phase but a reverse trend in patients in the pre-ictal phase.

Human-Computer Interaction

Human and Smart Machine Co-Learning with Brain Computer Interface

no code implementations19 Feb 2018 Chang-Shing Lee, Mei-Hui Wang, Li-Wei Ko, Naoyuki Kubota, Lu-An Lin, Shinya Kitaoka, Yu-Te Wang, Shun-Feng Su

Machine learning has become a very popular approach for cybernetics systems, and it has always been considered important research in the Computational Intelligence area.

Brain Computer Interface

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