1 code implementation • 11 Jan 2024 • Linus Franke, Darius Rückert, Laura Fink, Marc Stamminger
In this paper, we present TRIPS (Trilinear Point Splatting), an approach that combines ideas from both Gaussian Splatting and ADOP.
1 code implementation • 28 Nov 2023 • Laura Fink, Darius Rückert, Linus Franke, Joachim Keinert, Marc Stamminger
Based on the RGB-D input stream, novel views are rendered by projecting neural features into the target view via a densely fused depth map and aggregating the features in image-space to a target feature map.
1 code implementation • 8 Nov 2023 • Linus Franke, Darius Rückert, Laura Fink, Matthias Innmann, Marc Stamminger
In our results, we show that our approach can improve the quality of a point cloud obtained by structure from motion and thus increase novel view synthesis quality significantly.
1 code implementation • 9 Mar 2019 • Laura Fink, Sing Chun Lee, Jie Ying Wu, Xingtong Liu, Tianyu Song, Yordanka Stoyanova, Marc Stamminger, Nassir Navab, Mathias Unberath
With the increasing computational power of today's workstations, real-time physically-based rendering is within reach, rapidly gaining attention across a variety of domains.