no code implementations • 21 Mar 2024 • Junhyeong Cho, Kim Youwang, Hunmin Yang, Tae-Hyun Oh
One of the biggest challenges in single-view 3D shape reconstruction in the wild is the scarcity of <3D shape, 2D image>-paired data from real-world environments.
no code implementations • 10 Jan 2024 • GeonU Kim, Kim Youwang, Tae-Hyun Oh
FPRF efficiently stylizes large-scale 3D scenes by introducing a style-decomposed 3D neural radiance field, which inherits AdaIN's feed-forward stylization machinery, supporting arbitrary style reference images.
no code implementations • 18 Dec 2023 • Kim Youwang, Tae-Hyun Oh, Gerard Pons-Moll
We present Paint-it, a text-driven high-fidelity texture map synthesis method for 3D meshes via neural re-parameterized texture optimization.
no code implementations • 4 Oct 2023 • Kim Youwang, Lee Hyun, Kim Sung-Bin, Suekyeong Nam, Janghoon Ju, Tae-Hyun Oh
We propose NeuFace, a 3D face mesh pseudo annotation method on videos via neural re-parameterized optimization.
1 code implementation • 27 Jul 2022 • Junhyeong Cho, Kim Youwang, Tae-Hyun Oh
Transformer encoder architectures have recently achieved state-of-the-art results on monocular 3D human mesh reconstruction, but they require a substantial number of parameters and expensive computations.
Ranked #3 on 3D Hand Pose Estimation on FreiHAND
1 code implementation • 9 Jun 2022 • Kim Youwang, Kim Ji-Yeon, Tae-Hyun Oh
Then, our novel zero-shot neural style optimization detailizes and texturizes the recommended mesh sequence to conform to the prompt in a temporally-consistent and pose-agnostic manner.
no code implementations • 3 Nov 2021 • Kim Youwang, Kim Ji-Yeon, Kyungdon Joo, Tae-Hyun Oh
To make the unstable disjoint multi-task learning jointly trainable, we propose to exploit the morphological similarity between humans and animals, motivated by animal exercise where humans imitate animal poses.