Search Results for author: Kaizhi Yang

Found 4 papers, 1 papers with code

GaussianPro: 3D Gaussian Splatting with Progressive Propagation

no code implementations22 Feb 2024 Kai Cheng, Xiaoxiao Long, Kaizhi Yang, Yao Yao, Wei Yin, Yuexin Ma, Wenping Wang, Xuejin Chen

The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed.

Neural Rendering Patch Matching

DPF-Net: Combining Explicit Shape Priors in Deformable Primitive Field for Unsupervised Structural Reconstruction of 3D Objects

no code implementations ICCV 2023 Qingyao Shuai, Chi Zhang, Kaizhi Yang, Xuejin Chen

Unsupervised methods for reconstructing structures face significant challenges in capturing the geometric details with consistent structures among diverse shapes of the same category.

MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field

no code implementations10 Mar 2023 Kaizhi Yang, Xiaoshuai Zhang, Zhiao Huang, Xuejin Chen, Zexiang Xu, Hao Su

Under the Lagrangian view, we parameterize the scene motion by tracking the trajectory of particles on objects.

3D scene Editing

Unsupervised Learning for Cuboid Shape Abstraction via Joint Segmentation from Point Clouds

1 code implementation7 Jun 2021 Kaizhi Yang, Xuejin Chen

In this paper, we propose an unsupervised shape abstraction method to map a point cloud into a compact cuboid representation.

Clustering Segmentation +1

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