no code implementations • 25 Apr 2024 • Xiangyu Peng, Jessica Quaye, Weijia Xu, Chris Brockett, Bill Dolan, Nebojsa Jojic, Gabriel DesGarennes, Ken Lobb, Michael Xu, Jorge Leandro, Claire Jin, Sudha Rao
We explore how interaction with large language models (LLMs) can give rise to emergent behaviors, empowering players to participate in the evolution of game narratives.
no code implementations • 15 Nov 2023 • Jorge Leandro, Sudha Rao, Michael Xu, Weijia Xu, Nebosja Jojic, Chris Brockett, Bill Dolan
\textbf{GRIM}, a prototype \textbf{GR}aph-based \textbf{I}nteractive narrative visualization system for ga\textbf{M}es, generates a rich narrative graph with branching storylines that match a high-level narrative description and constraints provided by the designer.