1 code implementation • 21 Oct 2021 • Bruno Degardin, João Neves, Vasco Lopes, João Brito, Ehsan Yaghoubi, Hugo Proença
Synthesising the spatial and temporal dynamics of the human body skeleton remains a challenging task, not only in terms of the quality of the generated shapes, but also of their diversity, particularly to synthesise realistic body movements of a specific action (action conditioning).
Ranked #1 on Human action generation on Human3.6M