Search Results for author: Jeroen van Baar

Found 9 papers, 2 papers with code

Learning to Synthesize Volumetric Meshes from Vision-based Tactile Imprints

no code implementations29 Mar 2022 Xinghao Zhu, Siddarth Jain, Masayoshi Tomizuka, Jeroen van Baar

Vision-based tactile sensors typically utilize a deformable elastomer and a camera mounted above to provide high-resolution image observations of contacts.

Image Augmentation Robotic Grasping

Joint 3D Human Shape Recovery and Pose Estimation from a Single Image with Bilayer Graph

1 code implementation16 Oct 2021 Xin Yu, Jeroen van Baar, Siheng Chen

We use a coarse graph, derived from a dense graph, to estimate the human's 3D pose, and the dense graph to estimate the 3D shape.

3D Human Pose Estimation

Cross-domain Imitation from Observations

no code implementations20 May 2021 Dripta S. Raychaudhuri, Sujoy Paul, Jeroen van Baar, Amit K. Roy-Chowdhury

Once this correspondence is found, we can directly transfer the demonstrations on one domain to the other and use it for imitation.

Imitation Learning Position

Robust Constrained-MDPs: Soft-Constrained Robust Policy Optimization under Model Uncertainty

no code implementations10 Oct 2020 Reazul Hasan Russel, Mouhacine Benosman, Jeroen van Baar

In this paper, we focus on the problem of robustifying reinforcement learning (RL) algorithms with respect to model uncertainties.

Management Reinforcement Learning (RL)

Learning from Trajectories via Subgoal Discovery

1 code implementation NeurIPS 2019 Sujoy Paul, Jeroen van Baar, Amit K. Roy-Chowdhury

Learning to solve complex goal-oriented tasks with sparse terminal-only rewards often requires an enormous number of samples.

Imitation Learning Reinforcement Learning (RL)

Trajectory-based Learning for Ball-in-Maze Games

no code implementations28 Nov 2018 Sujoy Paul, Jeroen van Baar

We show that in spite of not using human-generated trajectories and just using the simulator as a model to generate a limited number of trajectories, we can get a speed-up of about 2-3x in the learning process.

Reinforcement Learning (RL)

Sim-to-Real Transfer Learning using Robustified Controllers in Robotic Tasks involving Complex Dynamics

no code implementations13 Sep 2018 Jeroen van Baar, Alan Sullivan, Radu Cordorel, Devesh Jha, Diego Romeres, Daniel Nikovski

Another advantage when robots are involved, is that the amount of time a robot is occupied learning a task---rather than being productive---can be reduced by transferring the learned task to the real robot.

Friction Transfer Learning

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