no code implementations • 18 Feb 2023 • Robert C. Gray, Jennifer Villareale, Thomas B. Fox, Diane H. Dallal, Santiago Ontañón, Danielle Arigo, Shahin Jabbari, Jichen Zhu
Our results indicate that our Shapley Bandits effectively mediates the Greedy Bandit Problem and achieves better user retention and motivation across the participants.
no code implementations • 5 Jul 2021 • Mathias Löwe, Jennifer Villareale, Evan Freed, Aleksanteri Sladek, Jichen Zhu, Sebastian Risi
In this paper, we focus on the adversarial player strategy aspect in the game iNNk, in which players try to communicate secret code words through drawings with the goal of not being deciphered by a NN.
no code implementations • 25 Jan 2021 • Jichen Zhu, Diane H. Dallal, Robert C. Gray, Jennifer Villareale, Santiago Ontañón, Evan M. Forman, Danielle Arigo
In addition to design implications for social comparison features in social apps, this paper identified the personalization paradox, the conflict between user modeling and adaptation, as a key design challenge of personalized applications for behavior change.
no code implementations • 15 Jan 2021 • Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, Casper Harteveld
The advent of artificial intelligence (AI) and machine learning (ML) bring human-AI interaction to the forefront of HCI research.
no code implementations • 17 Jul 2020 • Jennifer Villareale, Ana Acosta-Ruiz, Samuel Arcaro, Thomas Fox, Evan Freed, Robert Gray, Mathias Löwe, Panote Nuchprayoon, Aleksanteri Sladek, Rush Weigelt, Yifu Li, Sebastian Risi, Jichen Zhu
This paper presents iNNK, a multiplayer drawing game where human players team up against an NN.