1 code implementation • NeurIPS 2021 • Yeong-Dae Kwon, Jinho Choo, Iljoo Yoon, Minah Park, Duwon Park, Youngjune Gwon
A popular approach is to use a neural net to compute on the parameters of a given CO problem and extract useful information that guides the search for good solutions.
2 code implementations • NeurIPS 2020 • Yeong-Dae Kwon, Jinho Choo, Byoungjip Kim, Iljoo Yoon, Youngjune Gwon, Seungjai Min
We introduce Policy Optimization with Multiple Optima (POMO), an end-to-end approach for building such a heuristic solver.
no code implementations • 31 Mar 2019 • Uk Jo, Taehyun Jo, Wanjun Kim, Iljoo Yoon, Dongseok Lee, Seungho Lee
We explore deep Reinforcement Learning(RL) algorithms for scalping trading and knew that there is no appropriate trading gym and agent examples.
Multi-agent Reinforcement Learning reinforcement-learning +1
1 code implementation • 30 Nov 2018 • Hyungu Kahng, Yonghyun Jeong, Yoon Sang Cho, Gonie Ahn, Young Joon Park, Uk Jo, Hankyu Lee, Hyungrok Do, Junseung Lee, Hyunjin Choi, Iljoo Yoon, Hyunjae Lee, Daehun Jun, Changhyeon Bae, Seoung Bum Kim
StarCraft, one of the most popular real-time strategy games, is a compelling environment for artificial intelligence research for both micro-level unit control and macro-level strategic decision making.