no code implementations • 12 Jul 2021 • Giorgos Karvounas, Nikolaos Kyriazis, Iason Oikonomidis, Aggeliki Tsoli, Antonis A. Argyros
The amount and quality of datasets and tools available in the research field of hand pose and shape estimation act as evidence to the significant progress that has been made. However, even the datasets of the highest quality, reported to date, have shortcomings in annotation.
1 code implementation • 8 Jul 2021 • Dennis Bautembach, Iason Oikonomidis, Antonis Argyros
It offers higher bandwidth than event-driven plasticity alone and achieves a 1. 5x-2x speedup over our closest competitor.
1 code implementation • 27 Mar 2021 • Sergiu Oprea, Giorgos Karvounas, Pablo Martinez-Gonzalez, Nikolaos Kyriazis, Sergio Orts-Escolano, Iason Oikonomidis, Alberto Garcia-Garcia, Aggeliki Tsoli, Jose Garcia-Rodriguez, Antonis Argyros
Relying on image-to-image translation, we improve the appearance of synthetic hands to approximate the statistical distribution underlying a collection of real images of hands.
no code implementations • 9 Feb 2021 • Dennis Bautembach, Iason Oikonomidis, Antonis Argyros
We present a SNN simulator which scales to millions of neurons, billions of synapses, and 8 GPUs.
1 code implementation • 16 Dec 2019 • Dennis Bautembach, Iason Oikonomidis, Nikolaos Kyriazis, Antonis Argyros
We present a clock-driven Spiking Neural Network simulator which is up to 3x faster than the state of the art while, at the same time, being more general and requiring less programming effort on both the user's and maintainer's side.
no code implementations • 14 Oct 2019 • Giorgos Karvounas, Iason Oikonomidis, Antonis Argyros
On top of this representation, we design, implement and evaluate ReActNet, a lightweight convolutional neural network that classifies a given frame as belonging (or not) to a repetitive video segment.
no code implementations • 19 Dec 2018 • Filippos Gouidis, Paschalis Panteleris, Iason Oikonomidis, Antonis Argyros
We present a novel approach for 2D hand keypoint localization from regular color input.
no code implementations • 6 Dec 2018 • Vassilis C. Nicodemou, Iason Oikonomidis, Georgios Tzimiropoulos, Antonis Argyros
We propose the first approach to the problem of inferring the depth map of a human hand based on a single RGB image.
no code implementations • 25 Oct 2018 • Iason Oikonomidis, Guillermo Garcia-Hernando, Angela Yao, Antonis Argyros, Vincent Lepetit, Tae-Kyun Kim
The fourth instantiation of this workshop attracted significant interest from both academia and the industry.
1 code implementation • CVPR 2018 • Shanxin Yuan, Guillermo Garcia-Hernando, Bjorn Stenger, Gyeongsik Moon, Ju Yong Chang, Kyoung Mu Lee, Pavlo Molchanov, Jan Kautz, Sina Honari, Liuhao Ge, Junsong Yuan, Xinghao Chen, Guijin Wang, Fan Yang, Kai Akiyama, Yang Wu, Qingfu Wan, Meysam Madadi, Sergio Escalera, Shile Li, Dongheui Lee, Iason Oikonomidis, Antonis Argyros, Tae-Kyun Kim
Official Torch7 implementation of "V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map", CVPR 2018
Ranked #5 on Hand Pose Estimation on HANDS 2017
no code implementations • 11 Dec 2017 • Paschalis Panteleris, Iason Oikonomidis, Antonis Argyros
We present a method for the real-time estimation of the full 3D pose of one or more human hands using a single commodity RGB camera.
no code implementations • CVPR 2014 • Iason Oikonomidis, Manolis I.A. Lourakis, Antonis A. Argyros
The method has been tested for the problems of tracking the articulation of a single hand (27D parameter space) and two hands (54D space).