Search Results for author: Hoon-Gyu Chung

Found 1 papers, 0 papers with code

Differentiable Point-based Inverse Rendering

no code implementations5 Dec 2023 Hoon-Gyu Chung, Seokjun Choi, Seung-Hwan Baek

To this end, we adopt point-based rendering, eliminating the need for multiple samplings per ray, typical of volumetric rendering, thus significantly enhancing the speed of inverse rendering.

Computational Efficiency Inverse Rendering +1

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