no code implementations • 21 May 2024 • Guy Davidson, Graham Todd, Julian Togelius, Todd M. Gureckis, Brenden M. Lake
People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood.
no code implementations • 5 Feb 2024 • Sugandha Sharma, Guy Davidson, Khimya Khetarpal, Anssi Kanervisto, Udit Arora, Katja Hofmann, Ida Momennejad
First, we analyze extensive human gameplay data from Xbox's Bleeding Edge (100K+ games), uncovering behavioral patterns in a complex task space.
no code implementations • 16 Feb 2020 • Guy Davidson, Brenden M. Lake
We explore the benefits of augmenting state-of-the-art model-free deep reinforcement algorithms with simple object representations.
no code implementations • ICML Workshop Deep_Phenomen 2019 • Guy Davidson, Michael C. Mozer
We explore the behavior of a standard convolutional neural net in a setting that introduces classification tasks sequentially and requires the net to master new tasks while preserving mastery of previously learned tasks.
no code implementations • CVPR 2020 • Guy Davidson, Michael C. Mozer
Through simulations involving sequences of ten related visual tasks, we find reason for optimism that nets will scale well as they advance from having a single skill to becoming multi-skill domain experts.