no code implementations • 4 Jan 2024 • Lukas Meyer, Floris Erich, Yusuke Yoshiyasu, Marc Stamminger, Noriaki Ando, Yukiyasu Domae
We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting.
1 code implementation • 21 Sep 2023 • Floris Erich, Naoya Chiba, Yusuke Yoshiyasu, Noriaki Ando, Ryo Hanai, Yukiyasu Domae
We present NeuralLabeling, a labeling approach and toolset for annotating a scene using either bounding boxes or meshes and generating segmentation masks, affordance maps, 2D bounding boxes, 3D bounding boxes, 6DOF object poses, depth maps and object meshes.