Search Results for author: Felix Wimbauer

Found 7 papers, 4 papers with code

Boosting Self-Supervision for Single-View Scene Completion via Knowledge Distillation

2 code implementations11 Apr 2024 Keonhee Han, Dominik Muhle, Felix Wimbauer, Daniel Cremers

In this work, we propose to fuse the scene reconstruction from multiple images and distill this knowledge into a more accurate single-view scene reconstruction.

Depth Estimation Depth Prediction +2

ControlRoom3D: Room Generation using Semantic Proxy Rooms

no code implementations8 Dec 2023 Jonas Schult, Sam Tsai, Lukas Höllein, Bichen Wu, Jialiang Wang, Chih-Yao Ma, Kunpeng Li, Xiaofang Wang, Felix Wimbauer, Zijian He, Peizhao Zhang, Bastian Leibe, Peter Vajda, Ji Hou

Central to our approach is a user-defined 3D semantic proxy room that outlines a rough room layout based on semantic bounding boxes and a textual description of the overall room style.

Behind the Scenes: Density Fields for Single View Reconstruction

1 code implementation CVPR 2023 Felix Wimbauer, Nan Yang, Christian Rupprecht, Daniel Cremers

By directly sampling color from the available views instead of storing color in the density field, our scene representation becomes significantly less complex compared to NeRFs, and a neural network can predict it in a single forward pass.

Depth Estimation Depth Prediction +1

De-rendering 3D Objects in the Wild

1 code implementation CVPR 2022 Felix Wimbauer, Shangzhe Wu, Christian Rupprecht

With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are suitable for a wide variety of related 3D tasks.

MonoRec: Semi-Supervised Dense Reconstruction in Dynamic Environments from a Single Moving Camera

1 code implementation CVPR 2021 Felix Wimbauer, Nan Yang, Lukas von Stumberg, Niclas Zeller, Daniel Cremers

Unlike other multi-view stereo methods, MonoRec is able to reconstruct both static and moving objects by leveraging the predicted masks.

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